ICS/OT Cybersecurity Incident Preparedness & Response Workshop
About This Session
Updated with new content for 2025!
It is critical to understand how to effectively train, prepare for, and response to a cyber incident effectively to minimize the impacts to your safety, production, and business. This workshop is designed to equip you with the essential skills and knowledge to effectively create, implement, and manage an incident response plan in the realm of ICS and OT.
Full Workshop Description:
https://www.icscybersecurityconference.com/training/ics-ot-cybersecurity-incident-preparedness-response-workshop/
It is critical to understand how to effectively train, prepare for, and response to a cyber incident effectively to minimize the impacts to your safety, production, and business. This workshop is designed to equip you with the essential skills and knowledge to effectively create, implement, and manage an incident response plan in the realm of ICS and OT.
Full Workshop Description:
https://www.icscybersecurityconference.com/training/ics-ot-cybersecurity-incident-preparedness-response-workshop/
Speaker
Clint Bodungen
Director, AI/ML Engineering - MorganFranklin Cyber
Clint Bodungen is a globally recognized ICS cybersecurity professional and thought leader with 30+ years of experience (focusing primarily on industrial cybersecurity, red teaming, and risk assessment), and has also worked in game development and AI for 10+years. He is the author of two best-selling books, "Hacking Exposed: Industrial Control Systems" and “ChatGPT for Cybersecurity Cookbook.” He is a United States Air Force veteran and has worked for notable cybersecurity firms like Symantec, Booz Allen Hamilton, and Kaspersky Lab, and is currently the Founder/Head of Product Innovation at ThreatGEN as well as the Director of AI/ML Engineering at MorganFranklin Cyber. Renowned for his creative approach to cybersecurity education and training, Clint has been at the forefront of integrating gamification and AI applications into cybersecurity training. He created “ThreatGEN® Red vs. Blue”, the world's first online multiplayer computer designed to teach real-world cybersecurity and “AutoTableTop”, which uses the latest generative AI technology to automate, simplify, and enhance IR tabletop exercises. As AI technology continues to evolve, he hopes to help revolutionize the cybersecurity industry using gamification and generative AI.
